2/17/2023 0 Comments Weapons of a new millenia![]() ![]() ![]() ![]() ![]() Nisshagen lists Diablo 2 as a key source of inspiration for the team as it navigated the terrain of this beloved genre, but also points to unlikely muses such as Left 4 Dead and the Warhammer: Vermintide series as touchstones for creating an intuitive and accessible co-op experience. Eventually, it was no longer just a mini spin-off title for the 3DS, but a big-budget, multi-platform expansion of the Minecraft franchise, featuring online and local co-op, a full campaign, and sweeping plans for post-launch support. "That's not really how we operate."įrom there, Minecraft Dungeons continued to grow, evolve, and permutate in development. "It was not like we did a SWOT analysis and identified an unsatisfied market segment," jokes Nisshagen. Given the limited technology and smaller screen presented by the platform, explains Nisshagen, adopting a top down perspective thus made the most sense.Ĭouple that with the need to retain Minecraft's core gameplay loop of collecting, crafting, and exploration, and you can see why the studio quickly landed on the dungeon crawler as a strong choice of genre for such a title. Minecraft Dungeons started life as a 3DS project, after Mojang's chief creative officer Jens Bergensten expressed interest in a new Minecraft game for what was then Nintendo's most popular handheld console of the day. "We never punish the player for experimentation" ![]()
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